diff --git a/Renderer/UniformBuffer.hpp b/Renderer/UniformBuffer.hpp index a482657..9c89869 100644 --- a/Renderer/UniformBuffer.hpp +++ b/Renderer/UniformBuffer.hpp @@ -7,6 +7,8 @@ #include +#include + struct UniformData { glm::mat4 mvp; float time; diff --git a/Renderer/VertexBuffer.hpp b/Renderer/VertexBuffer.hpp index 540f84b..677098d 100644 --- a/Renderer/VertexBuffer.hpp +++ b/Renderer/VertexBuffer.hpp @@ -1,5 +1,7 @@ #include +#include + #include struct Vertex {