Fixed timing
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843899f8b9
commit
48a3749bd5
@ -36,8 +36,8 @@ Input::Input(INPUT_PTR in) : in(in) {
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glfwSetKeyCallback(in, [](GLFWwindow* in, int key, int scancode, int action, int mods) {
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int state = (action == GLFW_PRESS || action == GLFW_REPEAT);
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static const char* action_strings[] = { "RELEASE", "PRESS", "REPEAT" };
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Log::info("Event Received:Key:\"%s\" %s\n", glfwGetKeyName(key, scancode), action_strings[action]);
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// static const char* action_strings[] = { "RELEASE", "PRESS", "REPEAT" };
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// Log::info("Event Received:Key:\"%s\" %s\n", glfwGetKeyName(key, scancode), action_strings[action]);
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Input* input = reinterpret_cast<Input*>(glfwGetWindowUserPointer(in));
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InputModifierBit i_mods = eNONE;
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@ -320,17 +320,16 @@ void Renderer::draw() {
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const auto p = glm::perspective(glm::radians(90.0f), static_cast<float>(sz.width) / static_cast<float>(sz.height), 0.01f, 2000.0f);
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const auto t = static_cast<float>(frame) * 0.0167f;
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uniform_buffer->upload(UniformData{
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.mvp = p * cam.view(),
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.time = t,
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.time = time,
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.aspect_ratio = static_cast<float>(sz.width)/static_cast<float>(sz.height),
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});
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//command_buffer->draw(std::size(triangle), 1, 0, 0);
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command_buffer->command_buffer.drawIndexed(models[0]->indices.size(), 1, 0, 0, 0);
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command_buffer->command_buffer.drawIndexed(models[0]->indices.size(), 10, 0, 0, 0);
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/*command_buffer->bind(*models[1]->vertex_buffer);
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command_buffer->command_buffer.bindIndexBuffer(*models[1]->index_buffer, 0, vk::IndexType::eUint16);
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@ -385,6 +384,7 @@ void Renderer::present() {
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}
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frame++;
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time += 0.0167f * speed * static_cast<float>(running);
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}
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Renderer::~Renderer() {
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@ -64,4 +64,8 @@ struct Renderer {
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bool capture_mouse = false;
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bool flycam = false;
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/* time speed */
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float time = 0.0;
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float speed = 1.0;
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bool running = true;
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};
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@ -12,5 +12,5 @@ layout (set = 0, binding = 0) uniform Matrices {
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layout (set = 0, binding = 1) uniform sampler2D tex;
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void main() {
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FragColor = vec4(0.0, 0.0, 0.0, 1.0);
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FragColor = vec4(norm, 1.0);
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}
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Binary file not shown.
@ -12,8 +12,7 @@ layout (set = 0, binding = 0) uniform Matrices {
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};
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void main() {
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//gl_Position = mvp * vec4(aPos, 1.0);
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gl_Position = vec4(aPos, 1.0);
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gl_Position = vec4(aPos + (vec3(10.0) * gl_InstanceIndex), 1.0);
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texCoord = aTexCoord;
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norm = aNorm;
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}
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@ -21,7 +21,6 @@ int main(int argc, char* argv[]) {
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auto in = win.getInput();
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Renderer ren(win);
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bool paused = false;
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while (!in->shouldClose()) {
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Timer frame_timer;
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in->poll();
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@ -63,11 +62,15 @@ int main(int argc, char* argv[]) {
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ren.capture_mouse = !ren.capture_mouse;
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in->setCursor(!ren.capture_mouse);
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} else if (event.key.key == GLFW_KEY_R && event.key.state == GLFW_PRESS) {
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ren.frame = 0;
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ren.time = 0;
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} else if (event.key.key == GLFW_KEY_C && event.key.state == GLFW_PRESS) {
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ren.flycam = !ren.flycam;
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} else if (event.key.key == GLFW_KEY_P && event.key.state == GLFW_PRESS) {
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paused = !paused;
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ren.running = !ren.running;
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} else if (event.key.key == GLFW_KEY_T && event.key.state == GLFW_PRESS) {
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ren.speed *= 10.0;
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} else if (event.key.key == GLFW_KEY_Y && event.key.state == GLFW_PRESS) {
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ren.speed /= 10.0;
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}
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break;
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}
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@ -80,8 +83,6 @@ int main(int argc, char* argv[]) {
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while (frame_timer.read() < 16.60)
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;
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if(paused)
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ren.frame -= 1;
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}
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} catch (const std::string& e) {
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