diff --git a/README.md b/README.md index f1058b8..885c7ec 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,7 @@ # Pléascach - +## Constant Improvements +- Add more comments ## Long Term Improvements - Properly query surface to find supported formats for surfaces - Add pipeline caching diff --git a/Renderer/Renderer.cpp b/Renderer/Renderer.cpp index 4f5d660..738d4a8 100644 --- a/Renderer/Renderer.cpp +++ b/Renderer/Renderer.cpp @@ -5,6 +5,7 @@ #include + using namespace std::string_literals; Renderer::Renderer(Window& win) : win(win) { diff --git a/Renderer/Renderer.hpp b/Renderer/Renderer.hpp index fc6e62a..4d78daf 100644 --- a/Renderer/Renderer.hpp +++ b/Renderer/Renderer.hpp @@ -11,6 +11,7 @@ struct Window; + /* Contains all of the Vulkan objects involved in rendering the scene */ struct Renderer { Renderer(Window& win); diff --git a/renderer/RenderPass.cpp b/renderer/RenderPass.cpp index b0f6929..ad53150 100644 --- a/renderer/RenderPass.cpp +++ b/renderer/RenderPass.cpp @@ -1,5 +1,6 @@ #include + RenderPass::RenderPass(vk::Device dev, vk::Format image_format, vk::Format depth_format) { /* transform color image from UNDEFINED format to presentable one for rendering */ auto color_attach_desc = vk::AttachmentDescription {