connellpaxton
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dfd0c57c59
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Fixed normal generation (for real this time).
Issue was in sampling texture on the CPU side.
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2024-02-06 11:31:29 -05:00 |
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connellpaxton
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90d04c2d9f
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Fixed normal generation (forgot to properly bump scale).
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2024-02-06 08:50:16 -05:00 |
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connellpaxton
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7aa5d04e4e
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small displacements
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2024-02-05 13:53:37 -05:00 |
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Conál
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82f0785cae
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Fixed uniform buffer padding issue, still dealing with tesselation error
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2024-02-05 13:21:25 -05:00 |
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Conál
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9582baf2d2
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Fixed index generation issue, debugging tessellation issue
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2024-02-05 12:26:00 -05:00 |
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Conál
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8e2559cf26
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Some unidentified vertex or index generation error
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2024-02-05 11:50:58 -05:00 |
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connellpaxton
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a778a406d0
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First part of terrain generation (hopefully) done, next part is to make the tesselation shaders
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2024-02-05 07:53:37 -05:00 |
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