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tyromaniac/pleascach
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50 Commits 2 Branches 0 Tags
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3 Commits

Author SHA1 Message Date
Conál
4012425d35 Made small ray tracer with a sphere to test fragment shading and uniform buffers 2024-01-28 10:01:39 -05:00
Conál
1ded230ffb Fixed lacking <memory> that windows keeps letting me get away with, need to fix memory being mapped without hostvisibile bit set, not sure where thats coming from 2024-01-25 20:44:13 -05:00
connellpaxton
c9e2877530 Added shader compilation to build process
Created mechanism to construct pipelines, still need to finish debugging that.
2024-01-25 17:07:47 -05:00
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