connellpaxton
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b9bd185968
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started adding texture (coord) support
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2024-02-24 00:18:55 -05:00 |
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Conál
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4433d34e32
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Shifted to Half Life BSPs, learned how to unwind their really weird triangle fans
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2024-02-22 13:44:40 -05:00 |
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connellpaxton
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7f189b2ed6
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Started transitioning from previous imgui panels to a developer console situation. Need to fix frustum culling or simply skip it.
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2024-02-20 11:51:15 -05:00 |
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connellpaxton
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ff771ba127
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Dealing with incredibly annoying issue in rendering the BSPs
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2024-02-19 11:58:04 -05:00 |
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connellpaxton
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f2e78fbf76
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Added color unpacking, still have really weird issues to iron out
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2024-02-18 19:46:47 -05:00 |
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connellpaxton
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87fbb1c603
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Got BSP loading to a visual state. Needs more testing to determine if culling/visibility testing was effective.
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2024-02-18 19:29:32 -05:00 |
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Conál
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dfd39257c0
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Fixed model 'vanilla' pipeline and shaders to work with updated uniform buffer
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2024-02-16 20:47:42 -05:00 |
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