Conál
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dfd39257c0
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Fixed model 'vanilla' pipeline and shaders to work with updated uniform buffer
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2024-02-16 20:47:42 -05:00 |
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connellpaxton
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c9a6f11a7a
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Updated Readme
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2024-02-09 08:45:19 -05:00 |
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connellpaxton
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1ce25b26bd
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Added capture and features to readme
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2024-02-09 08:44:40 -05:00 |
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Conál
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c0d6d07e7e
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DRAGON TIME MF'ERS (glTF loaded)
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2024-01-29 11:23:12 -05:00 |
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connellpaxton
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ef1bceb388
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Texture creation and binding works!
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2024-01-28 12:30:42 -05:00 |
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Conál
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f0a7fde9ea
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Updated README to reflect goal on minimizaiton
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2024-01-23 16:09:59 -05:00 |
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connellpaxton
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9c514b658a
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Fixed resizing, moved depth image to swapchain create cycle.
Also acheived (surface) format selection.
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2024-01-22 13:51:19 -05:00 |
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connellpaxton
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bca85ad0e5
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I HATE WINDOWS BEING CASE INSENSITIVE
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2024-01-21 22:39:46 -05:00 |
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Conál
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758c577161
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Fixed various errors in swapchain creation and created depth image
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2024-01-19 22:23:00 -05:00 |
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connellpaxton
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6749509475
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Started complete rewriting / restructuring.
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2024-01-18 11:27:43 -05:00 |
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connellpaxton
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87d05d60a9
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Create README.md
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2024-01-03 23:36:33 -05:00 |
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