#include VertexBuffer::VertexBuffer(vk::PhysicalDevice phys_dev, vk::Device dev, size_t n_vertices) { buffer = std::make_unique(phys_dev, dev, n_vertices * sizeof(Vertex), vk::BufferUsageFlagBits::eVertexBuffer, vk::MemoryPropertyFlagBits::eHostCoherent | vk::MemoryPropertyFlagBits::eHostVisible); } void VertexBuffer::upload(const std::vector& data) { buffer->upload(reinterpret_cast(data.data()), sizeof(Vertex)*data.size()); }