#include #include #include using namespace Q3BSP; static inline void copy_data(void* file_data, std::string& dst, Lump& lump) { dst.resize(lump.len); std::memcpy(dst.data(), (u8*)file_data + (size_t)lump.offset, lump.len); } template static inline void copy_data(void* file_data, std::vector& dst, Lump& lump) { dst.resize(lump.len / sizeof(T)); //Log::debug("%p %p\n", dst.data(), (u8*)file_data + lump.offset); std::memcpy(dst.data(), (u8*)file_data + (size_t)lump.offset, lump.len); } BSP::BSP(const std::string& fname) : filename(fname) { file_data = file::slurpb(fname); Log::debug("File size: %zu\n", file_data.size()); header = reinterpret_cast(file_data.data()); Log::info("Loading BSP: %s\n", fname.c_str()); if(header->magic != BSP_MAGIC) { Log::error("BSP file missing magic!\n"); } size_t i = 0; for (auto& lump : header->lumps) { i++; Log::debug("%i: Offset: %u | Length: %u\n", i, lump.offset, lump.len); Log::debug("\tPointer: 0x%p\n", (u8*)file_data.data() + (size_t)lump.offset); } copy_data(file_data.data(), entities, header->entities); copy_data(file_data.data(), textures, header->textures); copy_data(file_data.data(), planes, header->planes); copy_data(file_data.data(), nodes, header->nodes); copy_data(file_data.data(), leafs, header->leafs); copy_data(file_data.data(), leaf_faces, header->leaf_faces); copy_data(file_data.data(), leaf_brushes, header->leaf_brushes); copy_data(file_data.data(), models, header->models); copy_data(file_data.data(), brushes, header->brushes); copy_data(file_data.data(), brush_sides, header->brush_sides); copy_data(file_data.data(), vertices, header->vertices); copy_data(file_data.data(), mesh_vertices, header->mesh_vertices); copy_data(file_data.data(), effects, header->effects); copy_data(file_data.data(), faces, header->faces); copy_data(file_data.data(), lightmaps, header->lightmaps); copy_data(file_data.data(), lightvols, header->lightvols); vis_info.sz_vectors = *reinterpret_cast(file_data.data() + header->vis_info.offset); vis_info.vectors.resize(header->vis_info.len); std::memcpy(vis_info.vectors.data(), file_data.data() + header->vis_info.offset + sizeof(u32), header->vis_info.len); vis_info = *reinterpret_cast(file_data.data() + header->vis_info.offset); }