pleascach/Renderer/UniformBuffer.cpp

16 lines
504 B
C++

#include <Renderer/UniformBuffer.hpp>
#include <util/log.hpp>
UniformBuffer::UniformBuffer(vk::PhysicalDevice phys_dev, vk::Device dev) {
buffer = std::make_unique<Buffer>(phys_dev, dev, sizeof(UniformData),
vk::BufferUsageFlagBits::eUniformBuffer,
vk::MemoryPropertyFlagBits::eHostCoherent | vk::MemoryPropertyFlagBits::eHostVisible
);
}
void UniformBuffer::upload(const UniformData& data) {
data_copy = data;
buffer->upload(reinterpret_cast<const uint8_t*>(&data), sizeof(UniformData));
}