pleascach/include/glm/gtc/matrix_transform.inl
connellpaxton c9e2877530 Added shader compilation to build process
Created mechanism to construct pipelines, still need to finish debugging that.
2024-01-25 17:07:47 -05:00

4 lines
85 B
C++

#include "../geometric.hpp"
#include "../trigonometric.hpp"
#include "../matrix.hpp"