pleascach/Renderer/RenderPass.hpp
2024-01-10 20:49:03 -05:00

20 lines
302 B
C++

#pragma once
#define VULKAN_HPP_NO_CONSTRUCTORS
#include <vulkan/vulkan.hpp>
#include <Renderer/Renderer.hpp>
struct RenderPass {
RenderPass(vk::Device dev, Swapchain* swp);
~RenderPass();
vk::Device dev;
vk::RenderPass render_pass;
operator vk::RenderPass& () {
return render_pass;
}
};