pleascach/Renderer/RenderPass.hpp

15 lines
242 B
C++

#pragma once
#define VULKAN_HPP_NO_CONSTRUCTORS
#include <vulkan/vulkan.hpp>
#include <Renderer/Renderer.hpp>
struct RenderPass {
RenderPass(Renderer* ren, Swapchain* swp);
~RenderPass();
Renderer* ren;
vk::RenderPass render_pass;
};