27 lines
390 B
C++
27 lines
390 B
C++
#pragma once
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#define VULKAN_HPP_NO_STRUCT_CONSTRUCTORS
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#include <vulkan/vulkan.hpp>
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#include <Renderer/CommandBuffer.hpp>
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struct Renderer;
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struct Camera;
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struct UI {
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struct UI_Info {
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float fps = 0.0;
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/* camera stuff */
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Camera& cam;
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} info;
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vk::Device dev;
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vk::DescriptorPool desc_pool;
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UI(Renderer* ren);
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void newFrame();
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void render(vk::CommandBuffer cmd);
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~UI();
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}; |