Conál
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1ded230ffb
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Fixed lacking <memory> that windows keeps letting me get away with, need to fix memory being mapped without hostvisibile bit set, not sure where thats coming from
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2024-01-25 20:44:13 -05:00 |
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connellpaxton
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c9e2877530
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Added shader compilation to build process
Created mechanism to construct pipelines, still need to finish debugging that.
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2024-01-25 17:07:47 -05:00 |
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Conál
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f0a7fde9ea
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Updated README to reflect goal on minimizaiton
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2024-01-23 16:09:59 -05:00 |
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connellpaxton
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e1c7f2d80a
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Introduced temporary solution to window minimization.
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2024-01-23 16:08:29 -05:00 |
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Conál
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0bd5a1780a
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Fixed linux build issue caused by ommision of <memory> header
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2024-01-23 16:03:00 -05:00 |
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connellpaxton
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e077eeaf5d
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Added class to handle allocation and creation of Buffers and Image, as well as Timers.
No memory leaks detected yet.
(Fingers crossed).
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2024-01-23 16:00:15 -05:00 |
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connellpaxton
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952176f4c9
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Added file utilities, began work on texture loading.
After that, it will be time to begin graphics pipeline construction
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2024-01-22 18:09:11 -05:00 |
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Conál
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b1bb57ac96
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Fixed issue with minimum number of images in swapchain creation
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2024-01-22 16:02:31 -05:00 |
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connellpaxton
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9c514b658a
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Fixed resizing, moved depth image to swapchain create cycle.
Also acheived (surface) format selection.
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2024-01-22 13:51:19 -05:00 |
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Conál
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593eec8b8e
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Added DEBUG mode to logging
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2024-01-22 09:46:43 -05:00 |
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connellpaxton
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3e24014492
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PLEASE WORK THIS TIME GIT MV
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2024-01-21 22:42:40 -05:00 |
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connellpaxton
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bca85ad0e5
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I HATE WINDOWS BEING CASE INSENSITIVE
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2024-01-21 22:39:46 -05:00 |
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connellpaxton
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4365cc45d1
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Successfully cleared the screen. created synchronization objects for rendering and presentation
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2024-01-21 22:36:35 -05:00 |
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Conál
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c393e0cdb1
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Merge branch 'master' of https://github.com/connellpaxton/pleascach
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2024-01-19 22:30:37 -05:00 |
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Conál
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758c577161
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Fixed various errors in swapchain creation and created depth image
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2024-01-19 22:23:00 -05:00 |
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Conál
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36f515f53b
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Made modifications to allow executation in linux (at least on my thinkpad). I hate that capitalization doesn't matter on windows files, it fucked up my directories
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2024-01-19 00:22:23 -05:00 |
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connellpaxton
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cc49f1b704
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Delete lib directory
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2024-01-18 11:34:55 -05:00 |
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connellpaxton
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e856c24321
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Removed lib/ binaries from git
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2024-01-18 11:32:14 -05:00 |
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connellpaxton
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92aac1c935
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Resolved conflict
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2024-01-18 11:29:49 -05:00 |
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connellpaxton
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6749509475
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Started complete rewriting / restructuring.
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2024-01-18 11:27:43 -05:00 |
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connellpaxton
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6883a385d1
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Advanced the rest, taking break to do more research to ensure proper understanding of Vulkan components.
Texture loading is half-complete
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2024-01-10 20:49:03 -05:00 |
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connellpaxton
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b474d89233
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Update README.md
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2024-01-09 09:23:00 -05:00 |
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connellpaxton
|
d8632e48cf
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Merge branch 'master' of https://github.com/connellpaxton/pleascach
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2024-01-08 13:49:27 -05:00 |
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connellpaxton
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f37347e29a
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Created wrappers for most Vulkan objects and most of the initialization process.
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2024-01-08 13:49:12 -05:00 |
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connellpaxton
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87d05d60a9
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Create README.md
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2024-01-03 23:36:33 -05:00 |
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connellpaxton
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0b4576300f
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Add project files.
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2024-01-03 23:35:42 -05:00 |
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connellpaxton
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33c73120ca
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Add .gitattributes and .gitignore.
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2024-01-03 23:35:40 -05:00 |
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