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tyromaniac/pleascach
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84 Commits 2 Branches 0 Tags
Commit Graph

11 Commits

Author SHA1 Message Date
Conál
dc8e5a5483 Added a simple visibility toggle command, fixed some bugs on linux 2024-02-20 15:57:38 -05:00
connellpaxton
7f189b2ed6 Started transitioning from previous imgui panels to a developer console situation. Need to fix frustum culling or simply skip it. 2024-02-20 11:51:15 -05:00
connellpaxton
f95c48bac6 Fixed rendering issues!
Turns out it was all just fustrum shit
2024-02-19 22:45:17 -05:00
connellpaxton
346038a8f7 Fixed rendering issues due to insufficent far plane. 2024-02-19 22:25:57 -05:00
connellpaxton
ff771ba127 Dealing with incredibly annoying issue in rendering the BSPs 2024-02-19 11:58:04 -05:00
Conál
8e2559cf26 Some unidentified vertex or index generation error 2024-02-05 11:50:58 -05:00
connellpaxton
8ebae9b362 Started experimenting with lighting and pipelines for per-fragment lighting. 2024-02-03 13:59:36 -05:00
connellpaxton
b6cf6c08c3 Created working geometry shader 2024-01-31 16:44:45 -05:00
connellpaxton
ef90718135 Created a working camera controlled by the UI, next step is to incorporate Input class and have it be mouse/keyboard controlled 2024-01-30 10:40:21 -05:00
connellpaxton
538d3a7dcb made a model overload for cmd->bind(), added FPS counter to screen 2024-01-30 08:50:11 -05:00
connellpaxton
33c783fcc4 Added IMGUI, slightly changed logging to deal with ERROR and DEBUG being popular macro definitions. 2024-01-29 16:21:15 -05:00
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