connellpaxton
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7f189b2ed6
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Started transitioning from previous imgui panels to a developer console situation. Need to fix frustum culling or simply skip it.
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2024-02-20 11:51:15 -05:00 |
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connellpaxton
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f95c48bac6
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Fixed rendering issues!
Turns out it was all just fustrum shit
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2024-02-19 22:45:17 -05:00 |
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connellpaxton
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346038a8f7
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Fixed rendering issues due to insufficent far plane.
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2024-02-19 22:25:57 -05:00 |
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connellpaxton
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ff771ba127
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Dealing with incredibly annoying issue in rendering the BSPs
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2024-02-19 11:58:04 -05:00 |
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Conál
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8e2559cf26
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Some unidentified vertex or index generation error
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2024-02-05 11:50:58 -05:00 |
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connellpaxton
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8ebae9b362
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Started experimenting with lighting and pipelines for per-fragment lighting.
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2024-02-03 13:59:36 -05:00 |
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connellpaxton
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b6cf6c08c3
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Created working geometry shader
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2024-01-31 16:44:45 -05:00 |
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connellpaxton
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ef90718135
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Created a working camera controlled by the UI, next step is to incorporate Input class and have it be mouse/keyboard controlled
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2024-01-30 10:40:21 -05:00 |
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connellpaxton
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538d3a7dcb
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made a model overload for cmd->bind(), added FPS counter to screen
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2024-01-30 08:50:11 -05:00 |
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connellpaxton
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33c783fcc4
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Added IMGUI, slightly changed logging to deal with ERROR and DEBUG being popular macro definitions.
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2024-01-29 16:21:15 -05:00 |
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