11 Commits

Author SHA1 Message Date
Conál
dfd39257c0 Fixed model 'vanilla' pipeline and shaders to work with updated uniform buffer 2024-02-16 20:47:42 -05:00
connellpaxton
c9a6f11a7a Updated Readme 2024-02-09 08:45:19 -05:00
connellpaxton
1ce25b26bd Added capture and features to readme 2024-02-09 08:44:40 -05:00
Conál
c0d6d07e7e DRAGON TIME MF'ERS (glTF loaded) 2024-01-29 11:23:12 -05:00
connellpaxton
ef1bceb388 Texture creation and binding works! 2024-01-28 12:30:42 -05:00
Conál
f0a7fde9ea Updated README to reflect goal on minimizaiton 2024-01-23 16:09:59 -05:00
connellpaxton
9c514b658a Fixed resizing, moved depth image to swapchain create cycle.
Also acheived (surface) format selection.
2024-01-22 13:51:19 -05:00
connellpaxton
bca85ad0e5 I HATE WINDOWS BEING CASE INSENSITIVE 2024-01-21 22:39:46 -05:00
Conál
758c577161 Fixed various errors in swapchain creation and created depth image 2024-01-19 22:23:00 -05:00
connellpaxton
6749509475 Started complete rewriting / restructuring. 2024-01-18 11:27:43 -05:00
connellpaxton
87d05d60a9
Create README.md 2024-01-03 23:36:33 -05:00