connellpaxton
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c9e2877530
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Added shader compilation to build process
Created mechanism to construct pipelines, still need to finish debugging that.
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2024-01-25 17:07:47 -05:00 |
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connellpaxton
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9c514b658a
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Fixed resizing, moved depth image to swapchain create cycle.
Also acheived (surface) format selection.
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2024-01-22 13:51:19 -05:00 |
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connellpaxton
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3e24014492
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PLEASE WORK THIS TIME GIT MV
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2024-01-21 22:42:40 -05:00 |
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connellpaxton
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6749509475
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Started complete rewriting / restructuring.
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2024-01-18 11:27:43 -05:00 |
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connellpaxton
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6883a385d1
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Advanced the rest, taking break to do more research to ensure proper understanding of Vulkan components.
Texture loading is half-complete
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2024-01-10 20:49:03 -05:00 |
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connellpaxton
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f37347e29a
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Created wrappers for most Vulkan objects and most of the initialization process.
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2024-01-08 13:49:12 -05:00 |
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