Fixed lacking <memory> that windows keeps letting me get away with, need to fix memory being mapped without hostvisibile bit set, not sure where thats coming from

This commit is contained in:
Conál 2024-01-25 20:44:13 -05:00
parent c9e2877530
commit 1ded230ffb
2 changed files with 4 additions and 0 deletions

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@ -7,6 +7,8 @@
#include <glm/glm.hpp>
#include <memory>
struct UniformData {
glm::mat4 mvp;
float time;

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@ -1,5 +1,7 @@
#include <Memory/Buffer.hpp>
#include <memory>
#include <glm/glm.hpp>
struct Vertex {