Conál
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4433d34e32
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Shifted to Half Life BSPs, learned how to unwind their really weird triangle fans
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2024-02-22 13:44:40 -05:00 |
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Conál
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0bba09a055
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Fixed timing
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2024-02-21 16:25:32 -05:00 |
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connellpaxton
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55c15cef4e
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allowed maxfps to be modified from the console.
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2024-02-21 14:01:54 -05:00 |
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connellpaxton
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dc24036efb
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Shifted to console variables instead of commands, added frametime to allow for movement calculations later, and an adjustable fps cap
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2024-02-21 14:00:39 -05:00 |
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connellpaxton
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e85882df04
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Added bounding box transparent meshes, restructured shader directory, added compiled shader objects to gitignore
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2024-02-21 11:16:55 -05:00 |
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Conál
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479722185f
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Changed picture, made console togglable (which drastically (doubled) improves framerate
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2024-02-21 00:15:14 -05:00 |
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Conál
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dc8e5a5483
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Added a simple visibility toggle command, fixed some bugs on linux
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2024-02-20 15:57:38 -05:00 |
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connellpaxton
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b2de337c43
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Replaced é with e since the fadda wouldn't render :(
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2024-02-20 11:51:46 -05:00 |
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connellpaxton
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7f189b2ed6
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Started transitioning from previous imgui panels to a developer console situation. Need to fix frustum culling or simply skip it.
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2024-02-20 11:51:15 -05:00 |
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connellpaxton
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f95c48bac6
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Fixed rendering issues!
Turns out it was all just fustrum shit
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2024-02-19 22:45:17 -05:00 |
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connellpaxton
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346038a8f7
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Fixed rendering issues due to insufficent far plane.
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2024-02-19 22:25:57 -05:00 |
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connellpaxton
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ff771ba127
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Dealing with incredibly annoying issue in rendering the BSPs
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2024-02-19 11:58:04 -05:00 |
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connellpaxton
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90d04c2d9f
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Fixed normal generation (forgot to properly bump scale).
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2024-02-06 08:50:16 -05:00 |
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connellpaxton
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7aa5d04e4e
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small displacements
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2024-02-05 13:53:37 -05:00 |
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Conál
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9582baf2d2
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Fixed index generation issue, debugging tessellation issue
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2024-02-05 12:26:00 -05:00 |
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Conál
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8e2559cf26
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Some unidentified vertex or index generation error
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2024-02-05 11:50:58 -05:00 |
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connellpaxton
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8ebae9b362
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Started experimenting with lighting and pipelines for per-fragment lighting.
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2024-02-03 13:59:36 -05:00 |
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Conál
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ca95c56e22
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Fixed minor UI error
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2024-01-31 16:48:22 -05:00 |
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connellpaxton
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b6cf6c08c3
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Created working geometry shader
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2024-01-31 16:44:45 -05:00 |
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connellpaxton
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703fe88fa6
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Cleaned up input with IMGUI while using mouse look
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2024-01-30 16:20:07 -05:00 |
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Conál
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6d353814fc
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Cursors now works!
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2024-01-30 13:56:07 -05:00 |
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connellpaxton
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ef90718135
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Created a working camera controlled by the UI, next step is to incorporate Input class and have it be mouse/keyboard controlled
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2024-01-30 10:40:21 -05:00 |
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connellpaxton
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538d3a7dcb
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made a model overload for cmd->bind(), added FPS counter to screen
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2024-01-30 08:50:11 -05:00 |
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connellpaxton
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33c783fcc4
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Added IMGUI, slightly changed logging to deal with ERROR and DEBUG being popular macro definitions.
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2024-01-29 16:21:15 -05:00 |
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